Quantum Game Leaping

I don’t ever remember stepping into a quantum accelerator, but I do remember sitting in front of a computer, writing this blog post, mostly because I’m doing it right now.

It seems that I’ve become the epitome of a quantum game leaper. Or hopper. Or Hip-hopper.

WHATEVER.

The point is this: I spent a month and a half in LOTRO and currently have a three month sub there. I switched to RIFT for five days, then moved to The Secret World for two weeks, then Star Trek Online for one week, and now I’m contemplating going to EVE Online to round out the pre-GW2 time.

At the same time, I want to maintain a sub to The Secret World, mostly because I want to see what Ragnar and Funcom do with their commitment to monthly updates. So… we’ll see what happens.

For now, I’ll keep leaping, striving to put right what once went wrong, and hoping each leap will be the leap home.

Perspectives on Perfect World’s Cryptic Acquisition (Or It’s Alright to be Wrong, Part Two)

Most everyone in the MMO gaming and blogging community has probably heard of the acquisition of Cryptic studios by Perfect World. It was nice to know, thanks to Mr. Jennings of Broken Toys, that Cryptic was bought by Perfect World for almost double the base price that Atari paid for the company.

In reference to my previous post about my blogging habits and about how it’s okay to be wrong, assume we have at least two different viewpoints. On the one hand, we can have a viewpoint where the acquisition can be seen as a “complete mess”, made potentially worse by the fact that a predominantly F2P MMO developer bought the game company(inaccurate wording, but give me a break) for double the price. On the other hand, we have the the generally positive, cautiously optimistic viewpoint that this can be good in the short term for both companies (from a PR and development standpoint), but cannot be accurately predicted in the long-term.

I have no qualms with either viewpoint, and will generally leave my personal bias out of this discussion. Both sides have some good points and bad points, and though the research on the cautiously optimistic viewpoint is more pronounced, acknowledging the possibility of catastrophic failure on the part of Cryptic is something that should be considered and thought, since acknowledging a potential unsavory future for the company and the history of gaming leads us to try and steer clear of it.

With the naysayers in this case, I think the issue of relevance may be a factor in how their perception has come to see this situation. Some of them may have come from an earlier point in time in STO’s lifecycle, and thus have not experienced changes made to the game. Worse still, there’s no pertinent information in the above linked blog post to conclude that Cryptic games will “nosedive” after this acquisition.

As for the cautiously optimistic… well, for lack of a better way of putting it, you can’t be full-blown optimistic about this one, so a measured dose of skepticism may be needed given Cryptic’s track record. So long as people support Cryptic in the future though, and Perfect World can infuse the game with renewed vigor that adds onto the changes Cryptic has made to its games, then it should be good.

As for me, the best part of this is the possibility that curious members of the gaming community will try other Perfect World games, realize it isn’t as bad as it seems, and partake of Perfect World’s offerings outside of Cryptic games and the Torchlight MMO.

Better still, Perfect World now has two companies that have a deep knowledge of how to offer player-created content to the public. If Cryptic and Runic Games can be convinced to share resources and information with Perfect World, it would be an amazing bit of gaming to realize a F2P fantasy MMO with player-created content set in a completely original world. F2P MMOs would no longer be constrained by the stigma of grinding, but instead be connected to player-made content, and that would be awesome.

That said, I have to once again look up at the infinite vastness of space, consider the immeasurable number of possibilities, and say to myself, “Gee, I don’t know. I could be wrong.”

Of course, Being wrong never stopped a man from hoping though. :)

My Secret Gaming Breaking Point

Most people have secrets when it comes to gaming. For instance, there are people who lie about the amount of time they’ve played a game, or others who use exploits to further their advancement in the game.

For me, however, it’s far more innocuous, but definitely potentially more expensive to maintain. You see, most people would assume that I enjoy playing games all the time.

The truth, however, is that I have a secret gaming breaking point, and unfortunately, it’s rather short.

While there is no official number of hours I would place on my breaking point, I have noticed that I tend to come back to games that I’ve spent at least two weeks in. Games that fail to capture my interest for any reason for at least two weeks are often forgotten entirely.

As such, I go through a rather large number of games on a yearly basis, and with MMOs, my current main preoccupation, I’ve noticed that despite finding so much to love with specific games, I still keep looking for something beyond the game I’m playing. My case in point right now is STO. I love the lore, and have meta-gamed it by reading up so much that I’m excited to play, and yet here I am downloading a different game to test my mettle on.

Is it because I find something missing in the game, or is something changing in me that I can’t understand yet?

In any event, it’s probably why I wrote that entry about five MMOs I’m excited to play. Possibly because I can’t seem to be satisfied, which is kind of weird.

Do any of you experience this? What is your gaming breaking point? Is it based upon an arbitrary time frame, or upon sensing a realization, or upon getting burnt out?

A Star Trek Online Status Update

This will be a short post, but hopefully an insightful one.

I think the first thing I noticed when I began playing Star Trek Online was that everything felt faithfully recreated, from the ship interiors to the sound of phaser fire. It’s actually quite cool how that plays out.

One thing I was interested in seeing however was how ship combat worked, and while I’m still getting the hang of it, I can imagine that a lumbering behemoth of a ship would necessarily be difficult to maneuver, and while it is easy to play ship combat skirmishes, you still get that feeling of, “WTH, I’m PILOTING A SPACESHIP!”  The only thing that really keeps me from feeling 100% ecstatic about ship combat is that it makes me dizzy sometimes, so I have to take a break.

That said, I have a Joined Trill by the name of Victor in-game, and the name of my ship? Well… it’s as if I acted like the good Doctor from Voyager and gave myself an otherwise bland name, but yeah… it’s the USS Victorian.

I’ve signed up with a super-nice casual fleet by the name of The 3rd Fleet, and if I pass their screening, I should have more fun talking to people from around the world.

Expect more thoughts on the game real soon.

If Stillwater Enters Fluidic Space, is He Still Stillwater?

In trying to come up with a worthwhile title for this post, I’d basically exhausted my mind thinking of a title that did not have overt references to this particular science fiction franchise.

I think using my name in reference to a portion of the canonical space in that universe fits the idea of an unorthodox title.

What’s this all about, you say?

Well, I still have a sub to Rift, and I was thinking of cancelling the sub and not letting it renew since it’s a three-monther, so I was trying to find a game with a sub that I could enjoy casually as an alternative to playing Final Fantasy XIV.

I had settled on two possibilities before bed: heading to the stars courtesy of Star Trek Online, or going dystopian with the help of Fallen Earth. While I had played Fallen Earth previously, my connection issues with the game made it rather unplayable and turned me off from purchasing the game this round. As such, Star Trek Online became the de facto winner in my mind for “next MMO to try” when I got out of bed.

I’m currently downloading a patch for the game, but I’ve settled on a course of action that should be quite interesting.

If you’re a long-time reader, you’ll know that my favorite Star Trek series has to be Voyager, and it’s not because of Jeri Ryan playing Seven of Nine. It was because I thought Captain Janeway was an awesome Captain who upheld the ideals of the Federation in the most trying of circumstances, and because Robert Picardo was an excellent Emergency Medical Hologram.

Well, because of this, I’ve decided to take the long road and play a Science Officer who uses a Science-based ship, working my way to get the equivalent of the Voyager spacecraft and eventually retrofitting said Voyager-class spacecraft into its final form by the end of the series.

As members of the game community come up with new, exciting stories on the Foundry, I’ll also be taking a look at them and hopefully reviewing them for you.  That said, I’m in no rush and, so long as I have FFXIV and STO to keep me company, it should be an interesting couple of weeks here over at Games and Geekery Headquarters.

There’s just one thing though.

What the heck do I name my first ship? SUGGESTIONS MOST WELCOME!